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- > On Mon, 29 Jan 1996, Johan Klockars wrote:
- >
- > The fourth section is the most important, it is called "derivitive work"
- > in the GPL. Now, there is a way to release Bad Mood under the GPL and
- > still have the DSP code in binary-only form. That is, if we have a very
- > good specification of the interface between the DSP code and the rest of
- > the '030 code then we could consider the DSP code to be a library.
- >
- > The only thing that would then be required is that it should be easy to
- > replace the DSP code with another version that does the exatctly same
- > thing. It would then be up the user if he want's to use a fast
- > "proprietary" version or a (perhaps) slower, but public, version. This
- > solution is in no way in cinflict with the GPL.
-
- This sounds like the ultimate solution, since it satisfies this GPL law and
- it satisfies the "user" who want's a good game and it satisfies the
- programmer's view on the matter too.
-
- Keep Cool and Flying...
-
- ChainXOR...
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